"We have come to a point where the game concept trumps such insignificant bullet points, and global social connectivity is a given. From a creative standpoint, this is fantastic. Ideas are king once again; the industry feels as vibrant to me as the golden nostalgia years I experienced as a kid growing up through the coin-op and early console eras, except we've finally ditched the nerd-in-basement stigma." - Ryan Seabury, founder of END Games Entertainment
I pulled this little bit from an article I saw on Kotaku today (which I was forwarded to from Joystiq). According to the article, Ryan Seabury recently left NetDevil, the studio behind LEGO Universe.
Why is this significant to THOTH Interactive? Well, it's really about what Ryan's new company is standing for. It's returning to the roots of fresh ideas, and designing game mechanics that connect to the player on a deeper level than just making a toy to sell. I, personally, respect this way of thinking very deeply, and would like to tip my hat to Mr. Seabury on his new venture.
As a new company working on our first official title, we are excited to see this sort of thing happen in the industry. It's a great time to be making games, and we are thrilled to be involved.
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